However, and this is one of the big rule changes, you are not limited to the +1 rule from the original game. A “key” card is pulled and set up so players on either side of the table only see one side of the card. Codenames Duet retails for $19.95 and is available this week. Your email address will not be published. Some words are agents for both players. Some of the challenges give you more tokens but limit how many bystanders you can choose throughout the game. And, if you guess a Bystander card and there are no longer any Bystanders showing on the Timer tokens, you must take two of the checkmarked-side tokens and place them both on your Bystander Word card. We purchased Codenames: Duet so our reviewer could put it to the test. The main mechanics of Duet are basically the same as the original game and yet Duet feels different than the original game. So, what is the answer? If you or your partner guess one of those words, you lose the game immediately. Sudden death becomes really interesting when you have no clues left to go off of.

If an assassin is chosen, during regular play or in Sudden Death, the game is over and EVERYONE loses!!! If you want an easier game you can also use the two blue background bystander tokens.

The addition of the campaign map presents an even greater challenge and brings longevity  to a game that already makes it to the table a lot. The way the gaming industry works these days is that when a game has been successful, that game gets rethemed or reworked in some way so that the success can be, in some manner, replicated. To win the game, you must reveal all fifteen agents—without encountering an assassin—before you run out of turns. review process here. Finally, there are three (THREE!) I like that you can combine the games but I think the game could have distinguished the cards a little more. Codenames Duet plays with two or more players split over two teams. Or an Assassin! This number indicates how many of the words that you think the clue applies to.

The only somewhat unique components in Codenames Duet is the mission map sheets and the agent/bystander cards. Before players start the game they should study their side of the key card. If more than two players are playing the game, the players are evenly divided between the two sides of the table. We are seasoned Codenames players around my house and we lost on our third turn of our first game. A key card gives you 9 words to give clues for and 3 words your partner must avoid. 1 agent for each player is an assassin for the other player. You know that five of your Bystanders are Agents for the other side. Don’t worry if the rules sound complicated—they’re really not! (A time token is placed on the bystander to indicate which side gave the clue and that, for the other side, that word does not represent a contact. The team may continue to guess and “make contact” with other words, continuing to place green Agent cards on successful choices. Before playing Duet I was curious how it was going to work as a cooperative game. While Codenames Duet was created as a two player game it can be played with more players. In turn, your partner will give clues so you can guess the words marked in green on their side. The first number indicates how many timer/bystander tokens will be used in the game. Reviewed by Greg J. Schloesser FROGRIDERS (eggertspiele/Pegasus Spiele/Stronghold Games, 2 to 4 players, ages 8 and up, 30 minutes; $49.99) Themes can be a tricky thing. All clues given must be English or commonly used in English. All of the players can play as the spymaster since both sides of the key card only show half of the agents. Forbidden Island will put your strategic thinking and problem solving skills to the test. With 200 double-sided word cards (400 words in total), the game has great replayability. Forbidden Island: Retailing for $18, Forbidden Island is a cooperative game that is well-loved by children and adults. For each player, the three Assassins they see on their Key card equate to an Agent, a Bystander and a shared Assassin on the other side of the Key card. The use of paper and pencil is a must however (unless, you wish to your your smart phone to jot down notes and suggestions for clues which is a viable alternative). Working out a version that’s not only fun, but challenging and engaging for two players is a crowning achievement. Since we enjoyed the game so much, we played with a few more friends later that night, splitting up into two teams of two people. To turn a timer side token into a bystander token the player will have to use two timer tokens. Each side of the Key card also has five bystanders, which are green on the other team’s Key card and there are also seven bystanders that are bystanders on the other side.

Your partner also gives you clues for the words you need to find. Rules. After the clue is given the other player studies the cards and chooses one of the word cards. You usually need to try for at least two words with every clue or you are going to be left making random guesses at the end of the game. Note: While shuffling the codename cards, be sure to flip over half the deck once in a while. No longer can players play conservatively if they build a lead on the other team. The biggest change to Codenames Duet comes from the idea of the “time limit”. Two words might not have much in common but you need to try to find creative ways to still connect them. Even the best Codenames players will still lose the game from time to time. Excellence is not enough. The beige spots are innocent bystanders and the black spots are the assassins. The difficulty in Codenames Duet is fair for the most part though as it truly gives you a challenge without feeling unfair. Yes – Codenames Online was developed by the same company that created the original Codenames, Czech Games Edition. The mission map is used to determine how many bystander/timer tokens you get at the beginning of the game and how they are distributed. Unlike previous versions of Codenames, Codenames Duet is a completely cooperative game from Czech Games Edition, playable by as few as two and, well, really as many as you want. I would say I am pretty good at the normal Codenames and yet Codenames Duet is not an easy game. The timer side tokens can only be used to end a players turn. Money is a factor too. Easy to teach and learn, it’s ideal for parties and is highly addictive! Since there is no team to compete against Codenames Duet had to find a way to add some challenge to the game. The challenges of different arrangements of Timer tokens present unique ways to bring even more enjoyment to Codenames Duet. Other than the time limit the biggest addition to Codenames Duet is the mission map. Codenames is a game of guessing which codenames (i.e., words) in a set are related to a hint-word given by another player.. Players split into two teams: red and blue.



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